| 1. |
Introduction and Project Overview |
1:55 |
| 2. |
Setting up reference rotoscopes |
3:52 |
| 3. |
Creating initial geometry around the wheels |
6:51 |
| 4. |
Building additional edge loops for wheel well |
6:33 |
| 5. |
Drawing reference curves to establish volume |
8:58 |
| 6. |
Building geometry for the rear wheel well |
6:36 |
| 7. |
Modeling initial body panel geometry |
10:09 |
| 8. |
Creating additional side panel segments |
13:38 |
| 9. |
Cleaning and merging side panel geometry |
10:39 |
| 10. |
Building rear panel geometry |
12:03 |
| 11. |
Creating base geometry for the hood |
6:49 |
| 12. |
Adding proper depth and curvature to the hood |
9:34 |
| 13. |
Modeling headlight recesses into the hood |
10:23 |
| 14. |
Finalizing hood detail |
10:00 |
| 15. |
Blocking in geometry for front end |
7:49 |
| 16. |
Detailing grill and headlight recesses |
11:18 |
| 17. |
Modeling air intake openings |
7:40 |
| 18. |
Connecting air intake shapes |
11:35 |
| 19. |
Finalizing front end detail |
7:23 |
| 20. |
Creating initial shape for the front grill |
7:49 |
| 21. |
Building and shaping grill slats |
12:06 |
| 22. |
Modeling headlight cover |
14:20 |
| 23. |
Adding headlight interior geometry |
10:39 |
| 24. |
Creating headlamp recesses |
8:50 |
| 25. |
Building headlamp geometry |
8:49 |
| 26. |
Modeling main roof arch |
13:49 |
| 27. |
Subdividing and detailing side panel geometry |
14:17 |
| 28. |
Building the trunk and back bumper |
8:33 |
| 29. |
Connecting main arch to body panels |
8:34 |
| 30. |
Separating geometry into individual panels |
8:54 |
| 31. |
Adding details to trunk area |
7:13 |
| 32. |
Using edge creases to sharpen trunk details |
12:49 |
| 33. |
Preparing rear fender for detailing |
8:24 |
| 34. |
Closing geometry holes in the rear fender |
13:28 |
| 35. |
Adding sharp creases to rear bumper |
8:27 |
| 36. |
Adding exhaust pipes and air intake covers |
11:19 |
| 37. |
Adding air vent to the front body panel |
12:04 |
| 38. |
Creating door handles |
8:45 |
| 39. |
Modeling complex shapes into lower body panel |
11:38 |
| 40. |
Building roof and windshield geometry |
9:58 |
| 41. |
Adding detail to the trunk area |
12:28 |
| 42. |
Adding thickness to side panels |
8:04 |
| 43. |
Introducing thickness into the front panel |
14:50 |
| 44. |
Building thickness into the front fender |
12:17 |
| 45. |
Adding thickness to remaining body panels |
9:37 |
| 46. |
Generating curves to create side windows |
9:26 |
| 47. |
Creating side window geometry |
6:31 |
| 48. |
Adding rubber seals around the windows |
8:11 |
| 49. |
Blocking in shape for side mirrors |
8:40 |
| 50. |
Finalizing side mirrors |
11:56 |
| 51. |
Getting rough shape for tire rims |
9:29 |
| 52. |
Refining tire rim shape |
9:15 |
| 53. |
Creating lug nuts and recesses in the tire rims |
9:56 |
| 54. |
Modeling tires and brakes |
10:59 |
| 55. |
Creating remaining accessories for car |
10:07 |
| 56. |
Adding UVs and textures to the tires |
12:41 |
| 57. |
Assigning textures and UVs to windows |
11:33 |
| 58. |
Closing the geometry underneath the vehicle |
15:36 |
| 59. |
Assigning materials to various accessories |
10:53 |
| 60. |
Using the Architectural material on rims |
7:33 |
| 61. |
Using Car Paint shader on the car body |
15:00 |
| |
Total Run Time:
|
9:20:54 |