
Learn an essential workflow to RealWave and time-saving techniques to creating fluid effects such as oceans, waves, foam, splashes, and other bodies of water. Contains nearly 3 hours of project-based training for artists creating fluid effects with RealFlow4.
Popular highlights include:
- RealWave Overview
- Creating RealWaves
- Emulating Large Bodies of Water
- Emulating Small Bodies of Water
- Adding Fractal Waves
- Adding Spectrum Waves
- Adding Control Points Waves
- Using Hypermesh
- Custom RealWave Meshes
- Controlling Object Buoyancy in Waves
- Creating Foam Textures
- Creating Wetmaps from RealWaves
- Static Points
- Particle Layer
- Coastline Features
- RealWave Object Properties
- RealWave Particle Interaction
- RealWave Particle Emission
- RealWave Splash Emission
- RealWave and Python Scripting

|