
Learn a time-saving workflow to automotive modeling and a multitude of modeling tools and techniques that can be used for film, games, and design. Contains 5.5 hours of project-driven training. Perfect for new and experienced artists using modo.
Popular highlights include:
- Modeling Tools Overview
- Working with Mesh Items
- Copying / Pasting Geometry
- Selection Methods
- Beveling Polygons and Edges
- Adding Edge Loops
- Backdrop Images for Reference
- Creating Geometry with Curves
- Joining Geometry
- Reusing Geometry
- Modeling with Deformers
- Shaping Objects with Element Move
- Combining Falloffs and Transforms
- Working with Symmetry
- Mirroring Geometry
- Extruding Geometry Along Curves
- Flex Tool
- Modeling with Primitives
- Extruding Polygons
- Adding Geometry with Edge Extend
- Creating Fitted Panels
- Cloning Geometry Along Curves
- Adding Edges with Edge Slice
- Placing Geometry with Mesh Paint
- Adding Materials
- Rendering with HDRI

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