
Easily learn modo and a creative workflow to modeling, sculpting, painting, animating, and rendering using fun projects. Contains over 7 hours of project-based training for artists new to modo and its powerful capabilities. Perfect for new and beginning artists.
Popular highlights include:
- Interface Overview
- Customizing the Interface
- Navigating 3D Viewport
- Modeling Tools
- Mesh Sculpting
- Image-based Sculpting
- Slicing Geometry
- Smoothing Meshes
- Combining Geometry
- Setting Keyframes
- Editing keyframes with Graph Editor
- Blending Texture Layers
- Utilizing Materials
- Light Setup
- Global Illumination
- Subsurface Scattering
- Adjusting Render Settings
- Rendering Multiple Passes
- Cloning Meshes
- Working With Mesh Items
- Bevel Tool
- 3D Painting
- Texture Layers for Effects
- UV Layout
- Morph Maps
- Creating Images Inside modo
- Using Solid Sketch
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