
Learn a production workflow to interior set modeling that can be used for Film, Games, and Architectural Visualizations with 5 hours of project-based training. Great for intermediate artists.
Popular highlights include:
- Polygon to Subdivision Workflow
- Methods for Creating Clean Geometry
- Adding Edge Resolution
- Insert Edge Loop Tool
- Offset Edge Loop Tool
- Bevel Tool
- Bridge Tool
- Extrude Tools
- Optimizing Geometry for Lighting
- Strategically Adding Details
- Re-purposing Geometry
- Making Resolution Decisions
- Breaking Up Lines for Visual Aesthetics
- Isolating Resolution
- Hard-surface Modeling Techniques
- Modeling with Deformers
- Creative Practices with Paint Effects
- Complex Scene Management
http://www.digitaltutors.com/store/product.php?productid=2691&cat=64&page=1

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